Hi, I'm Emile, a software engineer.

I design and build digital solutions.

Websites, web apps, AI tools and interactive experiences that solve real problems, for businesses and the people who use them.

Things I've built

School projectCourtroom in Open Judge, with the AI judge behind the bench

Open Judge

Graduation project, 2026. Voted best student project.

A courtroom experience where you talk freely with AI witnesses who answer in real time. An AI judge then rules on your closing argument.

InternshipEmile Bergers in front of the Cartamundi Digital logo

Cartamundi Digital

Internship, 2026. Details are confidential.

A web application, interfaces and a real-time AI voice agent for one of the biggest names in playing cards, from concept and wireframes to a working proof of concept.

Sweet Control

For De Warmste Week, 2025–2026.

A claw machine you control entirely through a web app, with a live queue, a live video feed, Raspberry Pi, Arduino and computer vision. Presented at De Krook in Ghent.

School projectThe Tembo elephant statue at the Wintercircus in Ghent

Tembo AR

For the Wintercircus, 2025.

A web app that turns a coloured-in drawing into a 3D elephant that comes to life in augmented reality.

See all projects 7 more projects, including Bacardi, The Hall of Painted Worlds and hARTbeat.

What I do

I conceive, design and build. That gives you one point of contact who knows the problem, the interface and the code, from the first conversation to launch.

Websites and web apps

Fast, accessible websites and web apps: portals, dashboards, booking and ordering flows, and internal tools that teams and customers actually use.

UI/UX and design

Interfaces that are clear to the people who use them. From wireframes and prototypes in Figma to visuals in Photoshop, Illustrator and Canva.

AI and automation

Assistants and integrations that work with a company's own information and tools: answering questions, sorting requests, removing repetitive work. Only where AI genuinely adds value.

Interactive experiences

AR, installations and real-time 3D for events, exhibitions and brands, like the Tembo AR app for the Wintercircus.

Skills and tools

Web and software

  • HTML
  • CSS
  • JavaScript
  • TypeScript
  • React
  • Next.js
  • Node.js
  • Python
  • C++
  • SQL · Prisma
  • REST API’s
  • WebSockets · MQTT
  • Git/GitHub

Design and UX

  • UI/UX design
  • Wireframes and prototypes
  • Figma
  • Photoshop
  • Illustrator
  • Canva
  • Blender

AI

  • AI agents
  • AI chatbots
  • LLM API’s
  • Generative AI
  • Computer vision
  • Real-time voice AI

Interactive and hardware

  • Unreal Engine
  • TouchDesigner
  • XR (VR/AR/MR)
  • Arduino
  • Raspberry Pi

From problem to solution

  1. Understand

    I start from the problem, not the technology. What needs to improve, for whom, and what is it worth to solve?

  2. Prototype

    Something working early on to test, so decisions are based on something real instead of assumptions.

  3. Build

    The real version, in short iterations with regular check-ins. Design and code grow together.

  4. Launch and support

    Deploy, document and stay available for changes, fixes and next steps.

Photo of Emile Bergers
The real Emile.

About me

I'm a software engineer based in Ghent. I help companies and organisations with digital solutions: websites and web apps, AI tools such as agents and chatbots, and interactive experiences. I think along from the problem, design the interface and write the code, so everything fits together.

I studied game development and Interactive Media Development. You can see that mix in my work: technically solid, but always starting from the people who will use it.

Experience and education

  1. 2026

    Digital Experience Developer (internship)

    Cartamundi Digital, Drongen

    A web application, interfaces and a real-time AI voice agent, from concept and wireframes to a working proof of concept.

  2. 2023–2026

    Bachelor Interactive Media Development, with distinction

    Artevelde University of Applied Sciences, Ghent

    Software development, web technology, applied AI, IoT and UX. My graduation project Open Judge was voted best student project.

  3. 2021–2023

    Digital Arts and Entertainment, Game Development

    Howest, Kortrijk

    Programming in C++, game and application development, and applied mathematics.

  4. 2016–2021

    Secondary school, Economics and Languages

    College Melle

Live from Ghent

Live

A few small widgets running on real, live data. This is the kind of thing I like to build too: connecting different sources into something you understand at a glance.

Time in Ghent

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Weather in Ghent

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What I'm playing on Spotify

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Car parks in Ghent

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Let's work together.

A problem that needs a digital solution, or a project in mind? Tell me a bit about it here. I read and reply to every message myself.

Based in Ghent and Grimbergen, Belgium. I work in Dutch and English.